Algorithm Prim

Prim’s (also known as Jarník’s) algorithm is a greedy algorithm that finds a minimum spanning tree for a weighted undirected graph. This means it finds a subset of the edges that forms a tree that includes every vertex, where the total weight of all the edges in the tree is minimized. The algorithm operates by building this tree one vertex at a time, from an arbitrary starting vertex, at each step adding the cheapest possible connection from the tree to another vertex.

Algorithm Greedy

Greedy algorithm is any algorithm that follows the problem-solving heuristic of making the locally optimal choice at each stage[1] with the intent of finding a global optimum. In many problems, a greedy strategy does not usually produce an optimal solution, but nonetheless a greedy heuristic may yield locally optimal solutions that approximate a globally optimal solution in a reasonable amount of time.

Algorithm KMP

Knuth Morris Pratt (KMP) is an algorithm, which checks the characters from left to right. When a pattern has a sub-pattern appears more than one in the sub-pattern, it uses that property to improve the time complexity, also for in the worst case.

Algorithm Dynamic Programming

Dynamic programming approach is similar to divide and conquer in breaking down the problem into smaller and yet smaller possible sub-problems. But unlike, divide and conquer, these sub-problems are not solved independently. Rather, results of these smaller sub-problems are remembered and used for similar or overlapping sub-problems.

Algorithm Divide-And-Conquer

Divide and conquer is an algorithm design paradigm based on multi-branched recursion. A divide-and-conquer algorithm works by recursively breaking down a problem into two or more sub-problems of the same or related type, until these become simple enough to be solved directly. The solutions to the sub-problems are then combined to give a solution to the original problem.

Data Structure AVL Tree

AVL tree is another balanced binary search tree. Named after their inventors, Adelson-Velskii and Landis, they were the first dynamically balanced trees to be proposed. Like red-black trees, they are not perfectly balanced, but pairs of sub-trees differ in height by at most 1, maintaining an O(logn) search time. Addition and deletion operations also take O(logn) time.

Algorithm Heap Sort

Heap sort is a comparison based sorting technique based on Binary Heap data structure. It is similar to selection sort where we first find the maximum element and place the maximum element at the end. We repeat the same process for remaining element.